Like the previous Worms installments, the game is an artillery variant. The player give an artillery piece a shot angle and shot power, and try to hit the opponent, taking into account wind effects. The player and the opponent exchange these shots in a turn-based fashion. The game puts the player in command of a team of up to eight worms, which can move around the landscape (one at a time), using many types of weapons to try to dispatch the enemy, from bazookas to mini-guns to exploding sheep. In some situations, the worms can also jump, swing by rope, and descend with a parachute.
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All systems/accessories purchased through FairGame.shop are guaranteed to be free from defects which affect function/playability (unless otherwise noted) and are covered by a 60 day warranty. Games are covered by a 14 day warranty. New unopened products may be returned for a full refund of the purchase price, not including shipping, within 60 days. Pre-owned and opened new products may be returned for a refund of the purchase price, not including shipping, within 14 days of receiving it.
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