Thief is set in a dark fantasy world inspired by Victorian and steampunk aesthetics. Garrett, a master thief who has been away from his hometown for a long time, returns to it, a city named 'The City', and finds it ruled over by a tyrant called 'The Baron'. While The City is infested by a plague, the rich continue to live in good fortune, and Garrett intends to exploit the situation to his favor. Players control Garrett, a master thief, as he intends to steal from the rich. Similar to previous games in the series, players must use stealth in order to overcome challenges, while violence is left as a minimally effective last resort. Gameplay is choice-driven, with players having a number of possible paths and approaches in a given level. Players may use the environment to their advantage, as well as pickpocket characters. As Garrett attempts to steal in levels, guards and other non-player characters (if they are aware of his presence) will try to flush him out and kill him. Different NPCs may use different means to find him, and the game's artificial intelligence will be aware of the level design, and therefore, know of potential hiding spots. Players may enter a "Focus" mode, which provides several advantages. It enhances Garrett's vision, highlighting pipes that can be climbed, or candles that can be put out to make the area darker. Focus can also slow down time, so that Garrett is able to steal more effectively while pickpocketing. Garrett can also use Focus to push enemies or perform debilitating attacks. It can be further upgraded over the course of the game. Garrett carries a blackjack, used to knock guards unconscious; a collapsible, compound bow, which can be used for both combat and non-lethal purposes such as distracting guards; and a claw, which can be used to grapple. Players may use money to purchase supplies and equipment at the end of missions. An EXP system for the in-game growth of the character was meant to be used in the final game, but was later scrapped due to negative fan feedback, and to reflect the fact that the character was already an experienced thief.
Payment & Security
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.
Refund Policy
Fair Game Warranty & Return Policy
All systems/accessories purchased through FairGame.shop are guaranteed to be free from defects which affect function/playability (unless otherwise noted) and are covered by a 60 day warranty. Games are covered by a 14 day warranty. New unopened products may be returned for a full refund of the purchase price, not including shipping, within 60 days. Pre-owned and opened new products may be returned for a refund of the purchase price, not including shipping, within 14 days of receiving it.
If you need to return an item, just email us or give us a call and we will help you resolve any issue.
You may also like
Recently viewed
Free delivery in US!
Enjoy Free Delivery on all purchases above $50.
Satisfied or refunded
30 Day Refund Policy on all products.
Top-notch support
Email our friendly staff for any issues you may have.